enemyc contains char of enemy

moved enemyc outside of main file
master
Trolli Schmittlauch 2015-03-08 19:16:27 +01:00
parent b8ba70b0de
commit b344e39e82
3 changed files with 7 additions and 1 deletions

View File

@ -3,6 +3,8 @@
#include "playerlib.h"
char enemyc = 0;
char
getEnemyChar(char c) {
char enemyc;

View File

@ -1,6 +1,8 @@
#ifndef PLAYERLIB_H
#define PLAYERLIB_H
extern char enemyc; //initially 0, contains char of enemy's stone
//returns the character used for the enemy's stones
extern char getEnemyChar(char);

View File

@ -46,7 +46,9 @@ int main(void)
// 2. TODO: Strategie hier einfügen. Resultat in turn_row und turn_col speichern.
printf("%c\n",getEnemyChar(state_buffer[0]));
if(!enemyc)
enemyc = getEnemyChar(state_buffer[0]);
// 3. Return result
//send_move(turn_row, turn_col);